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Matt-Porter

17 Game Reviews w/ Response

All 51 Reviews

Just saw a notification saying you used my music for this, awesome stuff! I'll have you know I have a minor obsession with all things "Tiki", have a necklace, mugs, etc, so I thought it was pretty neat your game had some sweet tiki vibes.

Congrats on your 2nd release as well! It's been a hot minute since I've released any games myself, but I made a few back in the day "Pixel Purge" and "Tower of Greed" being my more known ones, and it's awesome to see someone on the same path. Start small, keep at it, and as long as you enjoy making games, you'll go somewhere. Keep it up!

Spudzy responds:

Thanks

Congrats on releasing this - I had fun reviewing it in the early stages!

laFunk responds:

It's being an awesome experience; I'm learning so much! The game has changed quite a lot since then! I'm truly thankful for all your help :D Cheers!

I totally rubbed my dali lamma all over my shakra when i was playing this.....

jjwallace responds:

DALAI DALAI LAMMA LAMMA!!! ON YOUR CHAKRA!

Quick and Effective

It's obvious you aren't going for anything in-depth or amazing here, but rather something quick and casual; that's exactly what you've done.

The art is fantastic, the sounds well suited to the game, and the learning curve is simple as possible. There's no way someone wouldn't grasp how to play this, so it's very user friendly. The gameplay is nothing that will keep players for hours, but a round or two is definitely entertaining; I enjoyed myself. As far as mini-games go, it's definitely top-tier. I wouldn't play this all day, but that's not what you were trying to create.

Overall, it's visually pleasing, slightly humorous, sounds good, and overall enjoyable; good job.

jjwallace responds:

Hey man, thanks a lot... It was a simple game i just through together i though would be fun :-) I have another game coming out that is a big project, hopefully it will be a big hit and have a lot of gameplay. :-)

I was just thinking of this.

I was wondering when this would be publically released, thought hit me just a few days ago actually. As I said on FGL, this is one of my favorite puzzle games of all time. It's got great music, excellent graphics, and some very thought provoking puzzles. I'm rarely stumped in a flash puzzle game, but there were times when I really had to study the puzzle to figure out what to do. Overall, this is probably the best puzzle game to come out this year, definitely in the top for best puzzle games on the net, great work, going to add it to my site now.

AethosGames responds:

Thanks porter :D

Not bad,

The game isn't bad, and the first in the series is a huge hit on my site (one of the top played games). This one however needed some upgrades, and some minor issues really hurt it.

Here's what you did wrong, and can still fix VERY easily. This is from one game developer to another, so understand it's just helpful advice.

First, you have keyboard controls, support WASD, it'll really add to your rankings, trust me.

Second, allow pressing space, or enter, to proceed to the next level. It's a horrible idea to force the player to switch between keyboard and mouse, especially for something as simple as just starting the next level. It's annoying, and although it doesn't seem so bad, you're losing score from various users who found that annoying and dropped a low vote.

Lastly, although the 3 second count down is nice, I would have sped it up a tiny bit, or gotten rid of it entirely. Allowing the player to just press a key when they're ready, the sluggish speeds due to waiting for that also annoy your players, again, it all adds up.

As you can see, the three above things hurt you in the end, especially if you find players annoyed by more than one of them, they'll likely drop you a low vote, rather than the 3 or higher this game deserves.

Overall, it's a nice addition to the first game, and it's not bad, you should just really consider cleaning up those minor issues, it shouldn't take you more than an hour to fix it up and re-submit this. As for the level editor, great addition, I know some don't like the idea of it only being on your site, but hey, you need to make some money too, nice move as far as I'm concerned. Let me know if you fix those things up, I promise you it'll help your ratings, as well as earnings in the end. Good work, keep it up.

sinistersea responds:

Thanks for taking the time to respond and make suggestions, I have implemented all of the changes you recommended.

Pretty cool game

The game itself was very well presented and I knew right off it was of quality. The graphics were great and the sounds worked well. The main menu reminded me of a metroid prime feel which go you bonus points somewhere in my mind as well. The game mechanics were simple to understand, DID require skill (although luck could pass you if you feel like wasting all day) and it was fun for what it was. My biggest compliment was the random text between levels, there was some funny stuff in there. Overall, good job, peace out,

-Porter

VortixGamesStudio responds:

Thanks Porter! :)

Sweet

Finally it came out, I was playing this game forever back on FGL, I had top score for awhile. Anyway, I love the game, you fixed up the user interface and I love the song selection. You also managed to get some good controls with 7 keys, that's hard to do. Well, games awesome, good luck with daily awards and all that jazz.

XceeD responds:

Hey Matt Porter! I'm glad you liked this game and it's a pleasure to see you playing it on Newgrounds!

you know it

Nice game Chris, ende up pretty well polished and you fixed the right click menu problem I forgot to tell you about. It's fun stuff, hopefully the public agrees with me :)

Plumpman responds:

Yup, I read all your feedback on FGL and tried to fix most of the problems.
Chris and I are real happy with it now.

Awesome game

I played some levels, cheated others, but overall I was very impressed with what you did. Your one of the first people I've seen take the mouse avoider genre and actually come out with somthing decent. Your level ideas were original, graphics were decent most of the time and the gameplay although agrivating at times was fun. I enjoyed just cheating just to see the level layouts you had, probably because I'm a game designer myself. Overall, you've done a good job with a genre I usually have no interest in, kudos.

username0hi0 responds:

Thank you for ur review

I'm a flash game developer and programmer. My inspiration for game design generally comes from the NES/SNES days, but I've touched basically all there is and enjoy anything that's fun. I'm also the owner of Gemfruit Studios.

Porter @Matt-Porter

Male

Game Developer

The Internet School of Awesome

Burlington, Vermont

Joined on 8/9/04

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