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After being a registered for over 10 years, using the site for closer to 20, having my game Pixel Purge hit #1 submission (both movies and games) of all time for about a week, and even doing direct business with Newgrounds, I have finally visited Tom / the Newgrounds office. I took a road trip from Vermont to Pennsylania for Pico Day 2015, and the drive was well worth it. I've split this post into two parts, the trip, and the party, so feel free to skip the trip if you'd like.
To start things off, a quick summary of the actual trip. I went on the trip with my friend James, and we drove down to Pennsylvania from Burlington, Vermont. We started by simply inputting directions to Pennsylvania, no speciic location. Google Maps said it would take roughly 7 hours, which sounded right, so we began our trip.
After far too many snapchats, more bathroom breaks than a 27 year old male should need to make, and only 1 or 2 missed exits / wrong turns, we decided to update the GPS to Glenside, rather than just the broad term Pennsylvania. Fuck. It turns out, our GPS thought it would be fun to drive far more west than we actually needed to go, because it didn't take us to the closest part of Pennsylvania, it took us somehwere else way west - presumably the capital. All in all, we lost about 2.5 hours from the detour, and had to backtrack quite a ways.
Upon finally getting to Glenside, we got out at the train station, and walked to what our GPS told us was the party. After 15 minutes of walking, we didn't feel like we were in the right area, so we checked the GPS again. Apparently my phone had changed my voice input to 323 West Ave, instead of 323 Glenside Ave, and we were standing outside yet another 323, quite close to the party, but residential and 30 minutes away. We ran back to the station (it felt nice to jog after 10 hours of being in a car), and headed to Glenside Ave, on the other side of the tracks from where we were. We started walking, and I then realized the GPS said it would be a 30 minute walk, not the 10 minute walk Tom mentioned in his email. I then realized we parked at the wrong station, and that the right station was a 5 minute drive down the road.
After an extremely failed navigating experience, we finally arrived at the office, at roughly 5PM, instead of the projected 1PM. I took two things away from the travel experience along:
1 - I'm terrible at navigating.
2 - Be very specific with your GPS, and double check where exactly it says you're going.
When I first arrived, I was wearing pretty casual clothing - blue jeans and a light blue button down. I decided to simply head straight for the beer (much needed), and walk around to see if I knew anyone. To my surprise, I couldn't find a single person I knew, not one. I thought I saw @Luis a few times (I was right), but he didn't really know me so much as I knew who he was, so I passed on an introduction. I primarily looking for Tom, TylerNG, and Deathink, as I've known all of them for the longest.
I eventually ran into @DeathInk, and then discovered the party existed on the entire second floor, which was where most of the real fun was actually happening. I headed for the second floor, and this is where I finally felt at home / at a real party. The office was covered in more geek culture / references than I could properly absorb, there was an enormous crowd around an 8 person Smash Bros game, an active pool table, bean bag chairs left and right, and smiles all around.
A few moments later, thanks to intel from someone I spoke with (@Deathink ???) on Tom's current style (clean shaven or not, what was he wearing, etc), I ran into @TomFulp. It was clear that at this exact moment, he was contimplating all of the serious life decisions he had made up until this point. We were two handsome guys with our chemistry through the roof, and Tom didn't know whether to break things off from April and run away with me, or keep things going living with a lie in his heart going forward. Not to my surprise, he chose the latter, but I know, I know. Jokes aside, we had some pretty great conversation, and it was nice to finally meet the guy who indirectly shaped my entire life, and got me into game development and programming (I began learning everything I know on the NG forums).
With some help from Tom, It was then that I ran into @Tyler - a highly functional, and very intoxicated Tlyer. This was particularly entertaining, because Tyler and I had been trying to meet up for quite some time, as we've both been active members of FGL.com forums (where I now work), and the Newgrounds forums for many year. We even missed each other at GDC, as I was at lunch or in the bathroom every time he visited the FGL booth and attempted to meet up. Long story short, just like heading to the Newgrounds office, it was about damn time.
After roughly an hour or two of walking around, having a few beers, and feeling slightly defeated on the social front (rare for me, as I'm quite extroverted), I decided to go back to the car to break out my secret weapon.
This orange suit, which very closely resembles that worn by Jim Carrey in Dumb And Dumber, is what I refer to as my "Business Suit". Between working from home, and having a generally care-free / outgoing attitude towards life, I can and do get away with wearing this at more events than you'd think - from weddings, to GDC parties.
Upon returning to the party in this new attire, it was as if I suddenly existed, which was exactly what I needed, as I was a few beers short of optimal social skills, and had failed the prior hour to find anyone I knew to branch out from there. I had people introduce themselves to me for a second time (which was hilarious, as only I remembered this, and called them out on it), and met a ton of new people. I heard the word "dapper" more in a few hours than I have in my entire life.
At this point in the night, I was feeling pretty buzzed, and decided to partake in some games. James and I jumped in on some Smash Bros, and quickly dominated most of the competiton. I smashed some people around as Link and won a few games, and James trolled the hell out of everyone with Jigglypuff and Yoshi rolling. Out of the 4 or 5 games we played, either one of us was the winner, or we were in the last 3 battling it out - good times. I then made my way to the pool table, and unleashed a wave of tyranny. I've played in a local league a number of times, and have been playing for over 15 years, so I'm somewhat of a pool shark as a number of people discovered. I had a few close games with Jefferson Kodhelaj, a number of laughs, and eventually handed the table over after 4 or 5 wins, and 1 loss (damn that 8-ball). I then took one last lap around the roof to meet people (where I hung out with Tyler a bit more), and then made my way back inside.
Penicorn. Penicorn. Penicorn. I don't remember how they were brought up, where I saw one, or when exactly this was, but I needed one. I once again found Tom, and discovered there was a large storage room brimming with Penicorns, Tank Men, and other treasures of Newgrounds. I quickly exchanged the relatively pointless US currency in my wallet, for the beautiful penis-horned figure of the gods. Later that night, I had Tom sign it, making the monetary value of this particular penicorn roughly $45,000,000, and no, it's not for sale. I apologize to anyone and everyone I threw this at, shoved the horn in the face of, poked with, etc, though only for your sake, I have no regrets.
Towards the end of the night, I decided to head down to the Twitch stream area, and see if I could play some of my games on the live stream. I decided to show of Pixel Purge and Tower of Greed, which was a lot of fun. I through down $5 to anyone who get passed floor 50 in Tower of Greed, and the closest anyone got was James with floor 42. From what I heard later, I was pretty damn drunk, and kept explaining the mechanics of ToG over and over, which I find hilarious. Between the various people trying the game, and the vodka gave me on top of the beers I already had, I can imagine I was repeating myself quite a bit.
At the very end of the night, I played a few games of Street Fighter and Robotron. I can't confirm this as I didn't get a screen shot, but I'm fairly certain I placed 5th place or so on the Robotron machine (as GEM, short for Gemfruit), while drunk - confirm if you can, Tom. I later stole a few waffles from a Costo sized pack belonging to @SpazKid, and cooked them in the micowave as I couldn't find a toaster, so I apologize for stealing those. In my defense, I did bring Tom a bottle of pure Vermont Maple Syrup (yay cliche!), so I'm sure if you ask nicely, he'll let you use some as compensation for my drunken robbery.
All in all, I had a great time at the party, and it was awesome to finally meet so many people I've known for years. I definitely got inspired to get myself back into game development (it's on my list of things to do this year), and hopefully I can get something new up on Newgrounds before the year is over. Thanks a lot to Tom and the rest of the staff for hosting, and hopefully I'll make it out again next year!
PS - send me any photos you have of me!
King (creaters of Candy Crush Saga) have been maing headlines as of late due to their trademarking of the word "Candy". On top of that, evidence has come forward that they knowingly ripped off / cloned a game in 2009, which has been getting a lot of buzz around the internet. Im the developer who was contracted for cloned game, and have since been contacted by news outlsets such as GameInformer, VentureBeat, and Gameasutra.
King has been caught red handed lying about its past, while it continues to use its massive legal weight to bully game developers. This story is extremely important to the future rights of all content creators, especially game developers, and I'd love to get as much attention to this as possible.
For the full story, read th original article by Mathew Cox, or check out my personal write up. Please chime in and help spread the word. Thanks for being an awesome member of the Newgrounds community, and for taking the time to read this,
UPDATE #1 I'm now front-paged on Gamasutra, you can read the full article here.
Hey everyone! Lot's of exciting stuff as of late (I'm moving to Seattle! More on that later!). In the mean time, I'd like to share the first trailer of my upcoming game, co-developed with Andrew Sandifer. Give it a view, and head over to the forums and let us know what you think!
A few days ago, I finally hit level 40 on Newgrounds. I was expecting Tom to burst through my door with Stamper and Psycho as his henchmen, just to hand me an elite VIP card, but it hasn't happened yet. I imagine that there really is a secret Barcade (Bar + Arcade) hidden underground below the Newgrounds office, and that my VIP card is still on its way via snail mail. Perhaps I was mistaken, and such a card only exists for members that are level 50+.
I await patiently, but in the mean time, I'll just focus on getting back into game development, so that I might actually get Tower of Greed 2 out this year.
I just landed in San Francisco last night for the start of my two week vacation. I'll be going to the Indie Giving event through FGL, Flash Game Summit, the Game Developers Conference (GDC), and then seeing Lindsey Stirling in concert before heading home April 4th. I wrote up a full post on my site, so check it outif you're interested.
If you're in the bay area and want to meet up, drop me a message here or on my blog and we can arrange something :)
Hey everyone, I've got some semi-exciting news, especially to those of you who are developers. As some of you know, I've been an incredibly active member over on FlashGameLicense for the last few years. I'm the highest level "player" account on the site from leaving reviews on people's work, and I've now officially grown it into a small business.
I now offer professional game consulting for your games. My main services are reviewing "completed" games and picking them apart to tell you everything that needs to be fixed before an actual release, and providing mini game design documents on how to properly sequel one of your previous games. Feel free to pitch custom jobs however, as the above services don't cover everything I'm capable of doing. Both services have been used by top Newgrounds developers, such as LongAnimals (developer of Cyclomaniacs) and EffingGames (developer of Effing Worms), and both have been exceptionally happy with what I provided.
I'm pretty excited about this, and so far the feedback has been amazing. I've been doing this for years for free, trying to get jobs through random people, but it turns out that starting up my own service was best. For full details, check out my blog post on my game consulting services.
Hey Newgrounds, it's me, Porter. Most you of probably know me, but don't know that you know me, so here's a quick catch up on who I am.
My name is Matt Porter, but I go by Porter. I was once a partner with Epic Shadow Entertainment, we released Tower of Greed, Pixel Purge, and a few other Newgrounds cult classics / hits. Pixel Purge was the #1 submission on Newgrounds for about a week when it was released, and it still hovers around the top 100 submission of all time today. As all good things do, my partnership at Epic Shadow ended, and I moved on. Where did I move on to, to my own new company, Gemfruit. If you'd like to know more about Gemfruit, read about it here.
As far as game development goes, there will definitely be a Tower of Greed and Pixel Purge 2, I just can't promise you when. I can tell you this though, when they're released, they'll be far better than the original games, and a load of fun, because I refuse to make them anything less of what the fans of the game have asked for in the last year or two. I'm currently working on a new game right now, that's not a sequel to either of those, but it's sure to be another hit that Newgrounds and the rest of the online gaming community will love. I can't say much more now, but follow my posts here, and my blog if you want to know more, I'll be updating weekly / bi-weekly. The Gemfruit branding is where I plan on really getting serious with my work as a game developer, which has only just begun, and I'm really excited for what I can bring to the world this year.
I've been a hobbyist musician for some time now, but I've never submitted anything to the Audio Portal. I've mostly done this for the same reason I don't release games that often, I'm a super perfectionist. I've lately convinced myself that watching personal growth is an awesome thing, and that it's okay to share works that aren't absolutely perfect, as long as you make them perfect eventually. With that said, I've got a small collection of music I've recorded that I'll be uploading. None of it is amazing, but I worked hard on it, and think it's definitely worth sharing. As said, all songs are rough, so take it for what it is.
I'd like to take this time to personally thank all of Newgrounds, and especially Tom Fulp, as Newgrounds is where I started what has now become my life, game development. I was a young novice animator growing up (using flash 4!), I watched animations on here since middle school, and now I submit games that millions of people play, all because of this site. So in all honesty, I want to thank you personally for reading this, and for being a part of the community that got me started.
Lastly, I'm quite active on my blog, FlashGameLicense, and Twitter, so I'll try to reference worthwhile activities on those sites here, or at least link to them. I'm really looking forward to what this year brings, and I'll be sure to share whatever is worth sharing with you all.
Our newest game Pixel Purge has just been released, give it a play! Drop us a comment and tell us what you think!
I'm Porter of Epic Shadow Entertainment (best known for Tower of Greed), and I wanted to show you guys a trailer for our upcoming game. We've worked pretty hard on this one, and it's come along amazingly. I don't have an exact release date, but it's nearly completed and won't be too much longer. Take a look at the trailer and let us know what you think of the game!
Hope to hear some feedback, peace,
Traverse is now out, give it a play!
This isn't our biggest launch by any means, but it's definitely of great quality, and will put your mind to the test. We have much greater projects in the works, some that many people have been waiting a long time for. Anyway, enjoy Traverse for what it is, we'll be back with more soon, so keep an eye out.
-Porter of Epic Shadow Entertainment.